Pulling the joystick back makes the jet rise, pushing forwards makes it sink lower. Joystick left flies to the left, joystick right flies to the right. The "Stealth-Fighter" is controlled in this levels as you would expect it from a jet. You'd best avoid them in low-altitude flight, wait until they have passed, then shoot them from behind and collect some bonus points. Here you need to pay heed especially to the "Cruise Missiles", which attack from behind. The Soviets need to fight back our attack with an arsenal of missiles, tanks and warmth-searching "Cruise Missiles". And of course not without meeting resistance. Of course in low-altitude flight to avoid radar contact. In order to be able to reach the missile silos, you first have to dare a flight through hostile territory. The attack on the Soviet bases can start. But you should also not take too many from the hangar, because if a launching base is destroyed, all jets need to go back to the hangar for a "Check-in" and you have to manoeuvre them out again for the next attack.Įxception: If the hostile rockets reach their target (our bases) before you have destroyed the launching base, the jets stay out of the hangar. The latter has the advantage that you do not have to switch to the hangar again after losing a jet in the fight on the ground. Here you can choose between two possibilites: an instant direct attack on the Soviet silos or first expand the own fleet with a few jets. Fly through it before it closes and you find yourself at the SAC headquarter. As soon as the jet is near the hangar gate and you have won some height by pressing the fire button you press F7 , and the gate opens for a short time. To brake you can only turn the jet fast and then push forwards. Joystick backwards is not equipped with any function and neither works as brakes. The main driving gears are adjusted by pressing forwards and give the required push forwards. By pressing the joystick left or right you control the side driving gears and give the desired direction to the jet. As soon as the pilot has entered, the jet lifts up by itself and the player has now the possibility to give the desired flying direction to the jet. Each pilot himself needs to manoeuvre his jet out of the hangar, which prooves to be rather difficult in zero gravity. Now the defence of the country can finally start.
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